Coco Dance Game
Disney
[Work] Brand worlds
Interactive Coco Experience
Results
- Players at once
- 2
- Months of prototyping
- 3
- Markets: Europe, Asia and America
- 3
Aims
Our objective was to develop an engaging and immersive interactive experience that captures the essence of Pixar's Coco. We aimed to attract and entertain audiences in European, Asian, and American markets, promoting the movie through innovative and playful interaction.
We designed a two-player interactive experience for Pixar's Coco, featuring detailed 3D models and real-time animation.





Insights
We adapted Pixar’s 3D models and CG clothing for real-time interaction, overcoming technical challenges. After three months of prototyping, we created a memorable global installation for Coco, engaging thousands and highlighting our innovation.
Promoting Pixar's Coco with Real-Time Animation Dance Game
Behind the scenes…







